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Parches, actualizaciones y mejoras.

Hola a tod@s!

Silent Hunter 5: Battle of the Atlantic Patch 1.1 (62MB):

Changes in v1.1

Bugs and issues

- Update to the leader boards data security
- Now torpedo Officer's abilities upgrades work properly
- Fixed the promotion points issue for crew in multiplayer
- Fixed a bug where the player will lose the flak gun & hydrophone upgrades if he upgrades the conning tower
- The depth control is now working properly
- Corrected an angle readout when the user manually adjust the angle
- Add visual feedback when the user uses a crew ability
- Now difficulty settings is kept in campaign after the game has been restarted
- Fix a bug where the shortcuts for the abilities are not working when using some keyboard models
- Fix a bug where the camouflage of the submarine didn't apply to the conning tower
- Fix a bug where only 1 Flak gun was upgraded
- Now submarines have the correct icon representation on map
- Fix a bug where the user will receive the defeat screen after completing the campaign with major victory
- Now the external camera works on the realistic mode.
- Fix a bug when talking to the Watch Officer
- Fix a bug when Macro objective can no longer be completed.
- Fix a bug when having the hull integrity below 20% at the end of the campaign will destroy the submarine rather than complete the campaign
- Fix a bug when the user cannot use the attack/observation periscope in certain conditions
- Fix a bug on Windows Vista when installing the game under a standard user account

Game play and others

- Fix a bug when the U-boat does not take damage from AMCs
- Now ships sunk in an area specified by the shape will update the specific Macro objective
- Fix a bug related to the objective condition on the mission The Fate of U-110
- The direction of the enemy locked ships no longer appear in the TAI
- Fix a bug where the texts on the map were overlapping
- On the mission The Cornered Giant the user can no longer complete the mission without sinking any ship
- Fix a bug with German voices and voice over subtitles
- Frame rating improvements when the user enters the bunker
- Fix a bug on load/save where some objectives will not be completed

Online

- Fix a bug when long freeze occurs when a client tries to join a session
- Fix a bug when title remains stuck on synchronizing saved games menu
- Error message appears after redeeming the wallpaper reward.
- Fix a but when there was a significant delay regarding the availability of redeemed rewards in game
- Now Uplay window and taskbar tab have specific icons
- Fix a bug when the user gets a confirmation message instead of notification one
- Incorrect mouse behavior when returning to Main Menu from Uplay
- Several errors appear after buying the two historical missions.
- Error message appears after redeeming the wallpaper reward.
- Fix a bug on German version when value is not translated in the Uplay achievement window
- Fix a bug when improper message displayed when another user logs in on the same account

Silent Hunter 5: Battle of the Atlantic : Patches, Updates, Addons, Downloads (The Patches Scrolls)


Assassins Creed 2 Patch 1.01 (16MB):

Changes in v1.01

•Game can now be continued from the exact same point when connection is restored
•Added support for ATI Eyefinity technology
•Fixed minor performance issues related to some multi-core processors
•Now resets graphics options if a new video card or monitor is detected
•Fixed some minor issues in Uplay Browser

Assassin's Creed 2 : Patches, Updates, Addons, Downloads (The Patches Scrolls)


Alien vs. Predator Patch #2:

General
- Stability improvements to address rare and infrequent hangs
- Implemented a workaround for missing audio issues with certain hardware (SoundBlaster X-Fi, Realtek onboard, etc.)
- Fixed save games being lost or corrupted if connection to Steam is lost or if user switches to offline play

Multiplayer
- Added client-side support for dedicated servers
- Ranked match lobbies will no longer end after every match
- Fixed XP being incorrectly affected by offline play (though only in the local stats; this will be corrected next time you connect to multiplayer)
- Fixed other players sometimes appearing to have the wrong weapon or continuing to fire indefinitely after dying
- Fixed rare issue where players would be temporarily invisible
- Fixed some selection of servers and players in menus sometimes being incorrect

Disponible a través de Steam.


Battlefield Bad Company 2 Patch #1:

- Listado de cambios no disponible.
- Autoactualización desde el propio juego.


Saludos!!!
 
Hola a tod@s!

DiRT 2 v1.1 Patch (EN/DE/FR/IT/SP) (Tamaño: 353.9 MB):

• Shadow quality setting of “low” is now correctly saved instead of resetting to “medium” Combinations of both high resolutions and high MSAA levels have been restricted on graphics cards with low memory to prevent issues found with those settings
• Added missing function key icons
• Fixed several lighting artefacts in night races
• Fixed missing initial load screen on multi-GPU setups under DX11
• Alt+Tab and Alt+Enter are now better supported under DX11
• Benchmark mode now correctly applies custom settings

Patches and Fixes: DiRT 2 v1.1 Patch (EN/DE/FR/IT/SP) - Demo Movie Patch Download Section - GamersHell.com


Dragon Age: Origins v1.03 Patch (Tamaño: 62.4 MB):

You do not need to download patches prior to Patch 1.03. Downloading Patch 1.03 contains all previous patches. Downloading Patch 1.03 will provide you with all patch data available.

Various changes have been made to code and resources to support the Dragon Age: Origins - Awakening expansion pack. Most of these changes do not affect Origins itself.
Some players were experiencing increasingly long load times. A major cause of this problem has been fixed.
At higher levels, non-player characters now receive a bonus to armor penetration. This mitigates an unintentional imbalance with well-armored high-level characters, since armor penetration previously did not scale as aggressively as armor itself did.
Elite-rank enemies (lieutenants) can no longer be shattered. This preserves the intended tactical design of many combat encounters.
Portraits for summoned creatures (like a ranger's wolf) were displaying improperly while in the party camp. This no longer occurs.

Patches and Fixes: Dragon Age: Origins v1.03 Patch - Demo Movie Patch Download Section - GamersHell.com


Dark Void PhysX System Installer Patch (Tamaño: 35.6 MB):

An earlier version of PhysX System Installer, called "Game System Installer", was inadvertently provided and subsequently incorporated into the released version of Dark Void for PC. This version is not compatible with some accelerated PhysX configurations and features, most notably the ability to turn on the medium and high PhysX setting within the game

Patches and Fixes: Dark Void PhysX System Installer Patch - Demo Movie Patch Download Section - GamersHell.com


Saludos!!!
 
Hola a tod@s!

Risen v1.10 Patch (175.13MB):

Placement of various objects in the world revised
Collision revised: player could previously get stuck in certain locations
Problem with Brogar Arena quest resolved: this quest was only offered twice in certain circumstances
Problem with the camera and the interface after loading a saved game resolved
Various locations revised where the player was teleported to the first floor upon entering a building
The hunters are to hunt again: problem with a dialog option that immediately ended this quest resolved

Descarga: Patches and Fixes: Risen v1.10 Patch - Demo Movie Patch Download Section - GamersHell.com


TrackMania Nations Forever Patch (2010-03-15) (4.67MB):

It fixes a few last glitches before being pushed to everyone, including Nations players (if everything goes as planned):

The only notable change being that:
the binks in manialinks and mediatracker images now work with transparency.

Descarga: Patches and Fixes: TrackMania Nations Forever Patch (2010-03-15) - Demo Movie Patch Download Section - GamersHell.com


NBA 2K10 Patch 1.1 (56MB):

Listado de cambios:
GENERAL

- Corrected a framerate issue that was causing noticeable slowdown in the paint in specific arenas.
- Corrected a framerate issue that was causing noticeable slowdown during NBA D-League games.
- Fixed an issue where Coach Settings were not properly saving to the user’s Settings file.
- Addressed an issue where the user would enter into a game where there would either be no crowd present or the opposing team would not appear on the court.
- Fixed an issue where users would get NBA Blacktop rules (no intentional fouls, no 3-in-the-key, etc.) turned on when attempting to play a Quick Game.
- In-game saves should now load up correctly in the Playoffs game mode.
- Users are now able to assign any jersey number to a player, on any team, when playing outside of The Association game mode.
- Games played in the NBA D-League should now have appropriate sized crowds.
- Fixed a slowdown issue during stoppages of play with created teams.
- Made a change to where the value for headband colors is stored at. These changes can now be made through Living Roster releases once the patch is released.
- When using the Living Roster, users can now play standard Quick Games with players who are injured in real life.
- The Dunk Off trophy should now be unlocking when the requirements have been achieved.
- The Upcoming Matchups and Rebounding Leaders overlays should no longer obstruct the camera during NBA Today/My Player play.
- During NBA Today/Association games, the ‘Upcoming Schedule’ overlay will no longer obstruct
gameplay.
- Fixed an issue where the substitution overlay would sometimes briefly cover the action on the court.
- Blank overlays should no longer quickly appear/disappear during gameplay.
- The camera will no longer cut away to the nosebleed cam mid-free throw during NBA Today/My Player play.
- The ‘On-Ball Defense’ column should now properly perform ascending/descending sorts


GAMEPLAY

- Tuned shooting percentages across the board, particularly in the paint where more shots are now initiated with contact.
- Addressed a rare occurrence where the referee would hold on to the ball and not pass it to the shooter during free throw shooting situations.
- Fixed a soft hang on an inbound where the inbounding player would miss the ball handoff from the referee.
- 360 Specialty Dunks can now be triggered if the player has one assigned
- Plays will no longer break when the user strays slightly from the intended path.
- Both User/CPU alley-oop success has been toned down such that only realistic attempts should now be completed.
- Assists should now only be credited to the passer at appropriate times.
- The CPU should no longer pass the ball to a teammate when the recipient has a foot out of bounds.
- Bad passes should be less inaccurate now. They still happen with similar frequency, but some passes can be recovered now.
- CPU players now have better logic behind their turbo energy management (which will keep them fresher for key moments in the game).
- CPU players should now be more aware of being called for 3 second violations.
- Defensive assist is now turned off when the ball is not in play.
- The dribbler should no longer teleport back a few feet on the court following a two player steal attempt.
- Players with unique free throw stances (ex., Paul Pierce) will no longer slide into position to shoot the free throw.
- Point Guards should no longer end up out of bounds during baseline inbounds coming out of a timeout or dead ball.
- Fixed a case where the PG would run in a circle (in anticipation of receiving the ball) in the backcourt during transitions.
- Players should no longer get stuck in the post in a single player hold-ball animation (often leading to a 24-second violation) when trying to drive to the basket.
- Fixed an issue where the user was unable to give certain players their player-specific animation packages.
- Fixed an issue with a baseline layup where opposing defenders weren’t able to create contact when the animation played out.
- Addressed a specific dunk animation that would sometimes not result in a made basket despite a successful dunk.
- The user should now notice more over-the-back calls on rebounds when the boxed out player attempts a rebound.

- Improvements to the ‘walk the dog’ inbounds play including increased velocity on the inbound.
- Pass accuracy has been toned down for passes out of a double team, passes out of contact shots, and non-inbound full court passes.
- Only 1 timeout is deducted from the total when the CPU calls a timeout for the user.
- CPU players are now much more selective when choosing to pass the ball while attacking the basket.
- Offensive rebounds are now much tougher to grab following missed free throws.
-Corrected a bigman layup animation that often resulted in an airball.
- When played locked, the CPU will no longer throw a full court pass following a missed shot due to the user rapidly pressing the ‘Y’ button for the rebound.
- A good number of other changes aimed towards increasing user satisfaction have also been made in this release. These will be apparent as you play the game (ex. The referee will now utilize a bounce pass rather than a chest pass when passing the ball to the shooter during free throw situations, plays will now start quicker when the user manually calls a play, etc.).


ONLINE

- Improved performance and stability for all online game types.
- Corrected an issue in Team-Up play where all players would sometimes see the same player (PG) listed in all substitution slots.
- Removed the spotlights for online play only to improve performance during stoppages of play.
- Corrected an issue with the My Player Pick-Up games that would sometimes cause games to diverge upon initiation.
- Fixed an issue where online Association games would diverge at halftime if neither user skipped through the presentation sequence.
- Fixed a hang that would sometimes occur when making substitutions during an online Association game.
- Fatigue should now behave as expected during private Team-Up games.
- Fixed a hang in Who’s Online that would occur when the user scrolled quickly with a large number of friends on the list.
- Fixed an issue with the Screenshot Upload feature that would sometimes upload an incorrect screenshot.
- Fixed an issue where a user’s consecutive win streak would get reset to zero if the user won a game where his/her opponent quit out of the active game.
- Fixed an issue in private matches with friends where all users would disconnect when attempting to play a second game.
- Fixed an issue where games in online leagues would diverge if users made changes to the default roster.
- Addressed an issue where completed ranked games would sometimes not report the results to the server.
- Fixed a Team-Up divergence that occurred when users would rapidly press the ‘Start’ button during the loading screen.
- Addressed a crash in leagues that would occur when the league was using an out of date roster.
- Addressed a divergence in leagues that would occur when the league was using a custom roster and/or had a league size larger than 12 users.
- Fixed a rare occurrence where some users would experience a crash during the ‘Connecting to Host’ dialog.
- Improved connection times when attempting to connect to an opponent.
- Fixed a rare hang on the ‘Closing Match’ dialog that appears at the conclusion of a Team-Up game.


MY PLAYER

- Fixed an issue that would cause a clone of the user’s player to be created when changing teams at the end of the Summer Circuit.
- Addressed an issue where users would occasionally hang (often after winning the Finals MVP) when advancing past the end of the season.
- The logic that determines whether or not you get an invite to Training Camp, make the NBA team, and get an invite from an NBA team while in the NBA D-League have all been changed to be a little more forgiving.
- Resolved an issue where the 2K Insider was not informing the user of his/her contract status at the conclusion of a 10-day contract.
- The user’s ‘Drills Remaining’ value will now be properly saved as new drills are accumulated throughout the NBA/D-League season.
- Users who are currently in the Playoffs time period of their seasons will no longer be disconnected from Pick-Up games after the first made basket of the game.
- The NBA 2K Insider will no longer incorrectly tell the user he has an important decision to make when a decision doesn’t need to be made.
- Fixed an issue that was causing incorrect game results to be posted to the Standings when the user chose to participate in a drill immediately after a played game.
- Tuned the substitution logic such that users should no longer be substituted out only to be substituted in at the next dead ball.
- Decreased steal success when playing My Player Pick-Up games.
- Addressed an issue that would cause the Finals celebration to occur after the third win of a series when the user finished that game on the bench.
- Animation packages will no longer be reset to the ‘best’ package every time a corresponding attribute is upgraded.

ASSOCIATION

- Users are now able to sign free agents during the season once the player re-signing deadline has passed.
- Fixed an issue where player ratings would drop upon the successful completion of a Development Drill.
- Fixed an issue where the number of players the user had sent down to their D-League affiliate wasn’t getting reset despite recalling players back to their NBA team.
- ‘Recent Games’ scores will no longer be erased when exiting from practice.
- The commentators will no longer refer to players as having scored 0 points when that is not appropriate.
- Fixed an issue where draft classes loaded in future years would change the age of the prospects inside the draft class. They should now have the same age they were created with.
- CPU teams will now trade amongst themselves during 30-team Associations when the user has automated the Player Trading task for all of the teams.
- Addressed a case where players would not show up on the roster once they were signed by a team.
- The ability for the user to upload their Association stats/standings to the blog interface on 2KSports.com has been added.
- Tuned the Player Progression system such that Shot Tendencies will progress/regress over a player’s career. Additionally, general Player Progression/Regression has been slightly increased as well.
- 10-day contracts should now work in year 2 and beyond.
- Lower rated players should now be more accepting of the ‘Role Player’ role.
- Stats accumulated during NBA D-League games will no longer register as Season/Career Highs for players.
- Corrected an issue where users were able to continue drafting players once the NBA Draft had ended.
- Users should no longer have an obstructed view of the court when performing Development Drills.
- Users should no longer be able to see the overall rating of players during the NBA Draft.
- Corrected an issue where backloaded contracts were getting incorrectly multiplied in the latter years of the contract.
- In Season mode, users are now able to sign players from the free agent list.
- In Season mode, users are now able to trade players without needing to follow salary cap guidelines.

Descarga: NBA 2K10 : Patches, Updates, Addons, Downloads (The Patches Scrolls)


METRO 2033 Patch #1:

This patch fixes aspect ratio and other minor graphic issues.

Disponible vía Steam.


Command & Conquer 4: Tiberium Twilight Patch #1:

A first patch is now available for european players via auto-update, fixing a few launch day issues.

Update 20/03:
This is a hot-fix patch to address special characters issues with installation for the French and Russian versions.

Disponible vía auto-update


Saludos!!!
 
Hola a tod@s!

The Settlers 7: Paths to a Kingdom Patch 1.01 (397MB):

Changes in Version 1.01

Improvements
- Facebook and Twitter features implemented
- Increased multiplayer stability
- Fixed various balancing issues
- Fixes localization issues

Bug Fixes
- Fixed various problems with the savegame option
- Fixed problems with online profile storage
- Fixed crashes related to street upgrade
- Fixed crashes in map forge
- Fixed a lot of minor bugs

Additional
If you are behind a proxy and would like to use the Facebook features, add the following entries under [System] in your options.ini (find it here: C:\Documents and Settings\YourName\My Documents\Settlers7\Options.ini):

[System]
WebProxyHost = xxx.xxx.xxx.xxx
WebProxyPort = xxxx
WebProxyUsername = someName (optional)
WebProxyPassword = somePassword (optional)

Descarga: The Settlers 7: Paths to a Kingdom : Patches, Updates, Addons, Downloads (The Patches Scrolls)


Serious Sam HD: The First Encounter (Deathmatch Update):

DDED DEATHMATCH MODE!

ADDED 7 DEATHMATCH LEVELS!

ADDED 22 STEAM ACHIEVEMENTS!

Added support for spectators! Can spectate from preset per-level cameras, or from other players.
New "game overlay" menu is now used instead of the old player list. It ofers:
- Stats and sorting for different game modes (coop/dm),
- Shows player status as loading, spectating or playing,
- Shows "Host" in the ping column for the host player,
- Display overlay while playing in the background, or lock into full UI,
- Customizable single or double tap toggle,
- Game details display with game rules and customized settings,
- Mouse access,
- Vote kick/ban players directly from the list.
Server details display with customized settings in server list.
Added support for custom map rotation lists.
Voting of customized difficulty in cooperative.
Customize view smoothing in spectator mode and demo playback using plr_fSpectatorLerpingFactor.
chatSay() cfunc (alias "Say") allows scriptable chatting. (Spam prevention system is included.)
Dedicated server operator (logged in through rcon) can chat with players.
Added ser_ulMaxClientBPS cvar, which imposes an upper limit on bandwidth used per client (in bytes per second) on a server.
+exec <script> Lua code can now set values of cvars that are not yet declared. To be able to do that, all accesses to Lua global vars are forbiden. To create/access Lua globals, use a predefined "globals" table.
Player's weapon is not bobing any more when player "walks" in the air.
Separate setting for autochange weapon in multiplayer games.
Added binding for toggling last selected weapon.
Added support for achievement progress display.
Fixed crashes when invoking samVoteIsEnabled, samVoteDisable and samVoteEnable from the console.
Removed F4 keyboard shortcut for invoking options menu (it collided with voting).
Fixed random crashes and lockups on exit that would happen if user exited the server list menu, while it was still searching for more servers.
Player join/leave/kill messages, as well as all chat messages, are now writen to the log file in a parser-friendly format.

Disponible a través de Steam.


Battlefield Bad Company 2 Patch #3 :

- Server browser downloads 100 entries instead of 500 in a chunk this makes the Cancel button more responsive
- Fixed crash during server browser refresh
- Low-level networking library switched back to the optimized version (the game client was temporarily running with one that had more debugging logic in it)
- Localization fixes in the scoreboard
- Server browser ping handling code modified

Disponible vía auto-update.


Aliens vs Predator Patch #3:

Game Client

New Features:
- In multiplayer damage from the Predator's Smart Disc has been reduced, unless it's a headshot.
- In multiplayer minor hits from the Predator's Plasma Caster bolts will no longer knock down enemies.
- When joining a dedicated server on which a round is in-progress you now have a limited time to choose your species/team and skin before entering the game, if the game mode and server settings allow this.


Bug Fixes:
- Fixed clients not always being correctly notified that the game had ended.
- Improvements to the networking code used in dedicated server games to increase stability and reduce pings.
- DX11 optimisation when using tessellation
- Fixed DX11 gamma controls on NVIDIA boards
- Return to the server browsing screen instead of top-level menu when you fail to join a server
- Fixed the lobby timer not always displaying correctly on clients.
- Improved 'SayTeam' console command
- Improvements to ranked matchmaking
- Fixed occasional problems with peer-to-peer games after playing on a dedicated server
- Fixed rare multiplayer bug where all players would be disconnected during level load if just one of them had a network problem during the load.
- Fixed a cause of clients sometimes getting disconnected when pressing ALT+TAB or ALT+ENTER on the end-game scoreboard.
- Fixed predators being able to cancel other players’ Plasma Caster Lock-on.


Dedicated server

New Features:
- Dedicated server no longer needs the Steam client to be running.
- Dedicated server can use DLC maps.
- New console/config file commands for dedicated server for friendly fire, team balancing and species balancing options.
- New console command to set a Message of the Day
- When joining a dedicated server on which a round is in-progress you now have a limited time to choose your species/team and skin before entering the game, if the game mode and server settings allow this.
- The dedicated server now installs to a standalone directory, and the install size is now ~2.2GB instead of 15GB
- Improved feedback and output for various console commands
- Improved server console output when players disconnect
- Improved server console output when there are problems starting the server
- Additional server console output about the Steam connection
- The dedicated server will now also be available via the “HLDSupdate” tool. Please note that while we believe there should be no problems as both the Steam Client version and the HLDSupdate version are identical, we cannot test the HLDSupdate version without making it available to everybody. Server administrators are advised to install and use the HLDSupdate version using their discretion.

Bug Fixes:
- Prevent "Adding Master Server" console output looking corrupted.
- Fixed team selection not working for the first map hosted on a dedicated server
- Made the ban list file have the server’s port number appended so multiple instances on the same hardware are independent
- Improvements to the networking code used in dedicated server games to increase stability and reduce pings.
- Fixed cause of clients thinking the host had disconnected at the end of a game which actually ended normally.
- Fixed predators being able to cancel other players’ Plasma Caster Lock-on.
- Fixed an issue where dedicated servers left idle for an extended period of time would result in the first match played having the clients "running around without their bodies attached".
- Setting the Autostarttime to "0" now correctly turns this feature off, rather than attempting to instantly start the match upon players returning to the lobby and kicking all the clients.

Additional note:
Due to some improvements to the networking code, the new server and client are not compatible with the old versions. Clients who have not yet restarted and updated their game will not see updated servers in the in-game browser and conversely, any servers that have not been updated will no longer be visible in the in-game list for clients who have applied the update. Both new and old servers will be visible in the Steam Client server list but players will see an "Incompatible Version" error message if they attempt to connect to server which has not been updated.

Disponible vía Steam.


World of Warcraft patch 3.3.2 to 3.3.3 (153 MB):

Listado de cambios

Descarga: World of Warcraft , The Burning Crusade , Wrath of the Lich King : Patches, Updates,Addons, Downloads (The Patches Scrolls)


Saludos!!!
 
Hola a tod@s!

Grand Theft Auto 4 v1.0.6.0 Patch (Tamaño: 104.34MB):

Performance
- Rendering optimizations have been made to improve performance, particularly when enabling shadows
- User-configurable graphics settings have been added for shadow control
- Improved memory management Multiplayer -Enhanced security to isolate users from cheaters and hackers Episodic Content
- Provide in-game support to purchase "The Lost and Damned" and "The Ballad of Gay Tony" (Not available in Russian/Japanese Versions)

Patches and Fixes: Grand Theft Auto 4 v1.0.6.0 Patch - Demo Movie Patch Download Section - GamersHell.com


Red Faction: Guerrilla v1.0.2 Patch (EN/FR/IT/SP) (Tamaño: 108.57MB):

DirectX 9 or 10 selection will now be available using the "-nod3d10" launcher parameter.
Fine Aim can now be toggled at any time except for sprinting.
An option for "V-Sync" will be added to the "Options" menu.
Fixed an issue with weapon selection sticking.
Fixed Siege and Damage Control target indicators so they will now stay in their proper positions within 16:10 resolutions.
Fixed an error in the resolution list where previously only 16 resolutions could be shown at once.
Fixed an error where an "Enter" hint was being displayed during auto-saving.
Windows 7 / Vista speed-up issue has been corrected.
Launcher will now default to "Normal" priority instead of "Above Normal".
Turret sensitivity has been tweaked to feel more natural.

To install run rfg_updater.exe from within content directory of this patch.

Patches and Fixes: Red Faction: Guerrilla v1.0.2 Patch (EN/FR/IT/SP) - Demo Movie Patch Download Section - GamersHell.com


Batman: Arkham Asylum PhysX Patch (Tamaño: 2.81MB):

Patch for owners with GeForce GTX 480 and 470 GPUs and Batman: Arkham Asylum game

In order to experience Batman: Arkham Asylum to its fullest extent when running PhysX on GeForce GTX 480 and 470 GPUs, users will need to replace the existing RRB.DLL file with a new one. In most configurations, the RRB.DLL can be found in the “ Square EnixBatman Arkham Asylum GOTYBinaries “directory. If it is not located in this directory, please do a search for the filename on your system.

Patches and Fixes: Batman: Arkham Asylum PhysX Patch - Demo Movie Patch Download Section - GamersHell.com


The Settlers 7: Paths to a Kingdom v1.01 to v1.02 Patch (Tamaño: 12.84MB):

Fixed various stability issues

Patches and Fixes: The Settlers 7: Paths to a Kingdom v1.01 to v1.02 Patch - Demo Movie Patch Download Section - GamersHell.com


Trine v1.06 Patch (Tamaño: 14.39MB):

Among other things, the 1.06 patch removes copy-protection from the European and North American retail versions of the game, improves support for multiple mice and keyboards, and features many smaller tweaks that make the game even more enjoyable to all players.

Patches and Fixes: Trine v1.06 Patch - Demo Movie Patch Download Section - GamersHell.com


Saludos!
 
Age of Empires III Parche 1.13

Última actualización para Age of Empires III que soluciona problemas tanto en el modo para un solo jugador, como en el modo multjugador.

Nuevas características

Compatibilidad para escenarios personalizados en partidas multijugador en línea.

Actualizaciones del cliente




Se han actualizado algunos errores de sincronización.
Se han añadido actualizaciones para mejorar la detección de jugadores que usan el pirateo, las trampas y clientes no sincronizados en las partidas multijugador en línea.
Se ha arreglado el texto de algunas cartas, unidades y tecnologías.



Además, varios cambios de equilibrio en todos los bandos

Cambios recientes en Age of Empires III:
La versión 1.13 tan sólo corrige unos pocos fallos
Para utilizar Age of Empires III necesitas:
Sistema operativo: Win2000/XP/Vista/7 .Requisitos mínimos:
Age of Empires III instalado

http://aom.zone.com/MGS/ES/loc/patch113/ES/aoe3-113-spanish.exe
 
Hola a tod@s!

Bioshock 2 (patch #3 (174MB)):

- Fixed MP freezing and connectivity issues
- Implemented color-blind friendly hacking UI.
- Fixed further issues related to HUD stretching.
- Resolved functionality issues related to NVIDIA 3D Stereo options. Option in the Single Player Options Menu was removed and is now activated through the NVIDIA hardware.
- Fixed an issue where the User's whole vision would become blurred while using ironsights in DirectX10.
- Fixed a problem where trying to install a patch manually through the appdata directory would not work properly.
- Fixed an exploit in Multiplayer involving Rebirth
- The "Reset All" option in the Multiplayer Controller Settings now functions properly.
- Fixed further issues related to plasmid gene bank hotkeys not taking effect in-game.
- Resolved a problem where two parties consisting of five players were unable to join the same game lobby for any game mode except Survival of the Fittest.
- Fixed various localization bugs for Multiplayer
- Fixed an issue where task switching while in a game lobby would not initiate.
- Improved security for various weapon loadout files and fixed related exploits.
- Fixed issue where the title will fail to direct the user to the proper lobby when a join-able match is in session and the user accepts a game invite or attempts to join session in progress.
- Fixed issue when BioShock 2 fails to apply the title update when the files are placed in the appdata directory manually
- Fixed text overrun on the Corpse counter from the first Little Sister
- There are 53 achievements available to the user after installing TU 047.
- Fixed issue where BioShock 2 is listed as two separate games in the Games for Windows - LIVE guide after installing the title update and earning achievements.
- Fixed Spanish language issue where text overrran the textbox provided on the multiplayer lobby
- Fixed German language map title for Fontaine Fisheries
- Players can automatically reach rebirth rank 40 with any rank rebirth profile by viewing the epilogue within the apartment.
- Changes made to customizable controls using the "Reset All" function are not saved when the game is restarted.
- Fixed issue where the title will fail to properly task switch while in a game lobby when account management is chosen on Vista x86 PCs
- Fixed exploit where the user can modify the user specific .ini to acquire weapon loadouts before reaching the appropriate rank

Bioshock 2 : Patches, Updates, Addons, Downloads (The Patches Scrolls)


Tom Clancy's Splinter Cell: Conviction (patch 1.03 (21MB)):

Changes in 1.03:
- added Voice Chat

Tom Clancy's Splinter Cell: Conviction : Patches, Updates, Addons, Downloads (The Patches Scrolls)


The Settlers 7: Paths to a Kingdom (patch 1.04 for PC (424MB)):

Version 1.04

Improvements

• Fixed some stats based victory points. Technologies, trade posts and killed soldiers now count for deactivated players
• Players who leave a session are now removed from the map / UI


Bug Fixes

• Fixed a bug that caused construction huts and storehouses to disappear
• Fixed a bug with an already upgraded fortification on Crow´s Nest
• Fixed a bug that reset campaign progress
• Fixed a bug of the screenshot function
• Fixed a bug that the “Heat of Battle” achievement was not properly unlocked
• Fixed a bug with the desync error message
• Fixed hunters that beam home when working in deep woods


Additional

• New Hotkey:
- Ctrl + P = Take Screenshot

The Settlers 7: Paths to a Kingdom : Patches, Updates, Addons, Downloads (The Patches Scrolls)


Aliens vs. Predator DirectX 11 Benchmark:

techPowerUp! :: Download Aliens vs. Predator DirectX 11 Benchmark


Saludos!
 
Hola a tod@s!

Mass Effect 2 patch 1.02 (42MB):

Changes to 1.02

* Reduced the amount mining time required to acquire all upgrades.
* Fixed an issue where DLC weapon selections would appear blank on the Weapon Loadout screen after removing DLC.
* Fixed an issue where heavy weapon crosshairs sometimes remain on screen after entering a vehicle.
* Fixed an issue where enemies sometimes 'pop-up' onto cover after taking damage.
* Fixed an issue where Grunt's loyalty power sometimes doesn't unlock.
* Fixed an issue where the Squad screen wouldn't update properly after removing the Alternate Appearance Pack #1 DLC.
* Fixed an issue where save games that used DLC while offline could not be loaded.
* Fixed an issue where the active save career would sometimes change after loading saves with unmounted DLC.
* Fixed an issue where the game would sometimes crash during the Jarrahe mission when using Windows 7 (64-bit).
* Fixed an issue where ammo powers activated by a henchman would sometimes overwrite the players active ammo power.
* Fixed an issue where under certain circumstances, spacebar would not activate objects.
* Fixed an issue where Loading saves while DLC is unmounted will change your active career.
* Fixed an issue where the text for some characters in the keybinding GUI would appear as English in foreign language versions of the game.

Descarga: Mass Effect 2 : Patches, Updates, Addons, Downloads (The Patches Scrolls)


X3: Terran Conflict patch 2.7 to 2.7.1 for PC (2MB):

Version 2.7.1 features:

* Fixed achievement "Reboot" and related Xenon boarding statistics
* Fixed a stall during the Final Fury plot
* Fixed plot character Mahi Ma getting stuck on a station
* Fixed the deliver illegal goods mission from not spawning
* Added ship cleanup code to the return matching ship mission

Descarga: X3: Terran Conflict : Patches, Updates, Addons, Downloads (The Patches Scrolls)


Left 4 Dead 2 Patch 11/06/2010:

Left 4 Dead 2

* New mutation: Room For One.
* Improved SurvivorBot’s ability to support players who stop moving to fight infected.
* Improved SurvivorBot’s ability to support players in tight spaces.


Match Making Changes

* Server searches for Official Dedicated servers no longer automatically fall back to Best Available. Lobby leaders will be given the option.
* Lobby leaders can select "Steam Group Server" as a server option. This will allow them to select individual servers.

Descarga disponible a través de Steam.


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Splinter Cell Conviction v1.04 Patch:

* Fixes for matchmaking
* Fix unique key activation
* Fix a crash related to friends’ management
* Miscellaneous fix for voice chat
* Fix keyboard control modification also affecting the controller.

Patches and Fixes: Splinter Cell Conviction v1.04 Patch - Demo Movie Patch Download Section - GamersHell.com (Tamaño: 21.89MB)


The Settlers 7: Paths to a Kingdom v1.06 Patch:

· Fixed empire connectivity problems
· Fixed some multiplayer connectivity problems
· Fixed a problem with savegames that could not be deleted
· Fixed tower issues on Sandbeken

Known Issue: The game might freeze for a few seconds when joining an empire or multiplayer session

Patches and Fixes: The Settlers 7: Paths to a Kingdom v1.06 Patch - Demo Movie Patch Download Section - GamersHell.com (Tamaño: 474.28MB)
Patches and Fixes: The Settlers 7: Paths to a Kingdom v1.01 to v1.06 Patch - Demo Movie Patch Download Section - GamersHell.com (Tamaño: 95.19MB)


ArmA 2 v1.00 to v1.07 Patch:

* Free bonus campaign Eagle Wing
* Free bonus helicopter addon AH-64D
* New Warfare multiplayer mode When Diplomacy Fails, including 3-sides and support for dimplomacy between factions
* Major AI tweaking and balancing (better combat cooperation, better situational awareness, new Suppressive fire command)
* Significant performance improvements, especially in large towns
* Fixed compatibility problems under Windows Vista and Windows 7 x64 with 8 GB and more RAM
* Grass now provides concealment also in distance

Patches and Fixes: ArmA 2 v1.00 to v1.07 Patch - Demo Movie Patch Download Section - GamersHell.com (Tamaño: 321.38MB)
Patches and Fixes: ArmA 2 v1.05 to v1.07 Patch - Demo Movie Patch Download Section - GamersHell.com (Tamaño: 87.94MB)


Vampire Hunters v2.0 Patch:

- More than 70 bug fixes and tweaks
- Updated gameplay, dialogues and balanced items parameters
- Added two new enemy characters
- Changes in graphics, add few new textures and animations

Patches and Fixes: Vampire Hunters v2.0 Patch - Demo Movie Patch Download Section - GamersHell.com (Tamaño: 44.57MB)


Pro Cycling Manager 2010 v1.0.1.6 Patch:

Career:
- Goals changed: sponsor’s contentment for Classics is not counted twice anymore; goals are displayed, the race date is now displayed.
- Magazine improved: fixed some riders pictures and the choice of the rider of the month.
- Improved the career loading time.
- Fixed the custom team ranking at the career start and update it when the year changes.
- National and Global champions are now saved.
- Training camps: Fixed booking dates for training camps and deletion of characteristic bonus at the end of the training camps.

Patches and Fixes: Pro Cycling Manager 2010 v1.0.1.6 Patch - Demo Movie Patch Download Section - GamersHell.com (Tamaño: 105.21MB)


Gothic 3 v1.7.4 Community Patch:

- ATI/AMD driver bug: Workaround for missing shadows on Radeon 4000/5000 series graphics cards.
+ Improved specular light.
- Shadow problem at ambience mushrooms in Nordmar on 7xxx nVidia graphics cards fixed.
- Problem in czech installer version fixed.
- Quest "Debt and debility" with Ilja fixed.
+ Screen noise (optional).
+ Grass reacts to the hero's steps.
+ Visual feedback when the hero ist poisoned or has low life energy (optional).
- Hunter merchants will pay twice the price for dark snapper leather again.
- Some minor bug fixes and improvements.
+ Improved Bloom/HDR.
+ Improved water.

Patches and Fixes: Gothic 3 v1.7.4 Community Patch - Demo Movie Patch Download Section - GamersHell.com (Tamaño: 914.08MB)


Saludos!
 
FIFA 11 v1.01 Patch:

•The end-match crash in Manager Mode and Exhibition Match.
•The Manager Mode crash when using Peterborough Club.
•Teams in Manager Mode that were appearing in the incorrect leagues. Note: This will not work for Manager Mode saves that you have in progress, only new ones that you start after installing the patch.
•The Manager Mode in-game scoreboard location when in widescreen mode and using a league other than England.
•The Manager Mode in-game scoreboard location when Olympique Lyonnais are used.

Tamaño: 19.42MB
Descarga: Patches and Fixes: FIFA 11 v1.01 Patch - Demo Movie Patch Download Section - GamersHell.com


F1 2010 v1.01 Patch:

• "Pit-in" OSD indicator now appears after the player is advised to pit to repair car damage
• A number of shadowing improvements have been added
• Amended the time trial penalty system so that only players cutting the final corner on certain tracks will have their subsequent lap times invalidated
• Balanced the effects of the drying line created by cars when in a wet race
• Balancing improvements have been made to AI drivers to prevent unexpected race results
• Corrected an issue AI cars would not attempt to move out of the player's way when under a blue flag on an in / out lap during practice and qualifying session

Tamaño: 23.91MB
Listado de cambios completo: Changelog: F1 2010 v1.01 Patch - GamersHell.com
Descarga: Patches and Fixes: F1 2010 v1.01 Patch - Demo Movie Patch Download Section - GamersHell.com

Saludos!
 
Hola a tod@s!


.- Medal of Honor Patch #2 / Client Patch R7:

Changelog:

Server

* Lowered scores on all defensive support actions
* Changed spawn points on Shah-i-Khot Mountains, Combat Mission
* Changed spawn points on Kandahar Marketplace, Sector Control
* Changed spawn points on Kandahar Marketplace, Team Assault
* Changed spawn points on Diwagal Camp, Sector Control
* Changed spawn points on Kunar Base, Sector Control
* Changed spawn points on Kabul City Ruins, Sector Control
* Changed spawn points on Kabul City Ruins, Team Assault
* Changed spawn points on Garmzir Town, Sector Control
* Changed spawn points on Garmzir Town, Team Assault
* Tweaked damage on M16 and M24
* Tweaked damage on M4
* Tweaked damage on sniper rifles (2 shots on body to kill long range, 1 shot on body within 8m, Ammo 2 -10m or Range - 9.6m. Always 1 shot on the head)

Client

* Added Hot Zone and Clean Sweep (added the levels/UI changes in server browser etc)
* Server browser makes snapshot instead of subscribing to servers
* Fixed hang when joining on a friend that’s playing on a password protected server
* Ribbons and medals no longer appear on unranked servers
* Added aiming spot in binoculars in hardcore mode
* Added text chatting while dead and in end of round
* Increased the points needed to win a domination/tdm game
* Decreased accuracy while shooting from the hip
* Increased the amount of recoil and spread
* Added server details in loading screens and spawn screen
* Fixed an issue where holding your breath and moving forward would take you out of scope

Detailed Changes

GENERAL

• Fixed the scenario when joining a friend on a password protected server caused a hang
• Ribbons and medals appear on unranked servers
• Jumping and shooting at the same time now affects the ability to be accurate with the weapons
• Added aiming spot in binoculars in hardcore mode
• Holding your breath and moving forward no longer takes you out of scope
• Modifications in weapon behaviour *see weapon tweaks below
• Increased the points needed to win a Domination/TDM game
-- Increased TDM score from 1200 to 1400 points
-- Increased Sector Control score from 1800 to 2600 points
• Decreased accuracy while shooting from the hip
• Cut points from score chain rewards in half
• Addressed the sniper rifle damage to bring the sniper rifle more in line with the other kits
• Increased the amount of recoil and spread *see weapon tweaks below
• Changed immortal time to 1.9 from 1.6 seconds after spawn to prevent the scenario of spawning in the open only to be shot on spawn in

WEAPONS

• Assault Rifles
-- Increased recoil
-- Deviation
--- Increased deviation when not zooming
--- Deviation bug fixed (increased while shooting)
-- Lowered close range damage
-- Jumping deviation increased

• Carbines
-- Increased recoil
-- Deviation
--- Increased deviation when not zooming
--- Deviation increses faster than assault rifles
--- Deviation bug fixed (increased while shooting)
-- Jumping deviation increased

• Sniper rifles
-- Headshot does the most damage
-- Less damage from bolt action
--- 2 shots to kill on body from long range
--- 1 shot on body from short range
---- Normal: 8m
---- Ammo 2: 10m
---- Range: 9.6m
-- Increased recoil on semi-automatic

• Soldier
-- Damage by hit point
--- Head
---- Headshots as before
--- Body
---- Body shots as before
--- Arms and legs
---- 20% less damage

Tamaño: 440 MB
Descarga: Medal of Honor : Patches, Updates, Addons, Downloads (The Patches Scrolls)



.- Borderlands Patch 1.4.1:

Changes in version 1.41:

* Level cap increase of 8 levels for all players.
* [-]Original Borderlands players will now be able to achieve level 58.
* [-]Owners of The Secret Armory of General Knoxx can achieve a record setting increase to a maximum level of 69.
* Enemies now scale to new level caps throughout the whole game as long as playthrough 2 has been completed.
* Item drops (with the exception of COM Decks) will now scale to new enemy level caps.
* DLC4 Achievement/Trophy glitches that have affected some users will now properly award players for obtaining these achievements.

Tamaño: 196 MB
Descarga: Borderlands : Patches, Updates,Addons, Downloads (The Patches Scrolls)


Saludos!
 
Hola a tod@s!

Fallout: New Vegas (Patch 1.2.0)

New Features

New Dialogue Editor
View and construct dialogue in a tree structure.
Link NPC dialogue nodes to other NPC dialogue nodes without requiring a PC node in between.
Automatically propagate speaker-defining GetIsID conditionals to new nodes.
Copy/paste links directly without having to look up the appropriate topic or worry about topic names.
Built-in support for low-intelligence dialogue options.

Activation Text Overrides
Ability to change a default message like “Activate Door” to “Open Door”

Descarga: Autoupdate


StarCraft II: Wings of Liberty ( Patch 1.1.3)

General

* New game categories have been added to filter Tower Defense and Tug of War custom maps.


Balance

* TERRAN

o Thor
+ This unit will now prioritize attacking ground combat units over Medivacs.


Bug Fixes

* Fixed a desync that could occur when trying to watch replays that had a dependency on bank files.

Tamaño: 189 MB
Descarga: StarCraft II: Wings of Liberty : Patches, Updates, Addons, Downloads (The Patches Scrolls)


Saludos!
 
Hola a tod@s!

ArmA 2 (Patch 1.08):

* New: Free camera can be locked to plain objects like trees.
* New: New MP UI for Create Game (both host and remote).
* Fixed: Fps degradation when vehicles collided with rocks
* New: -skipintro command line option to disable loading menu cutscenes.
* Optimized: File cache memory handling is now faster.
* Changed: foreach variable _index renamed to _forEachIndex
* Fixed: Stop firing at vehicle crew once it is dead.
* Fixed: Rpt file no longer created in local settings when -profile is used
* Fixed: Some texture or model files not loaded from mod paths starting with @.
* Fix: Flooding of RPT file by "Cannot find Object" and similar messages after client disconnection.
* New: Scripting command HostMission.
* FIX: Engine crash with diag_log versus %
* New: MP Diagnostics logged into the mpStatistics.log file at the end of mission.
* New: VSync config option
* New: GetResolution script function
* New: forEach: variable _index added to retrieve the position of _x within the Array
* New: getVariable: default value can be defined
* Changed: Preprocessor error no longer terminates the game.
* New: getTerrainHeightASL script function
* Fixed: Reduced z-fight in scopes.
* New: event handler "fired" returns magazine name and object of projectile.
* Fixed: Slow animation step on some buildings (doors on LHD,..)
* Fixed: Alpha blend in fog.
* New: mergeConfigFile script function
* Fixed: Heads of distant soldiers were sometimes invisible
* Fixed: Fired EH
* Fixed: Person - helicopter collision not cause heli damage,
* New: setSimpleTaskTarget script function
* Fixed: SetIdentity (relate to 73319)
* Fixed: Ammo created with createvehicle inflicts no "hit" damage
* Fixed: My own shots no longer causing a stress.
* New: WeaponAssembled, WeaponDisassembled events
* Fixed: Nearby units are notified of vehicles created by CreateVehicle command immediately now.
* Fixed: AI helicopters hovering too high when deploying troops on transport unload WP.
* Improved: Animation interpolation no longer shortening hands.
* Fixed: Relative formation command (advance/fallback/flank) now working as expected.
* Improved: AI mounting vehicles or catching up with formation covering a bit less to move faster.
* New: Expansions possibly registered in Windows Registry (by some future setups) are loaded and available through ModLauncher.
When used with -mod commandline the prefix '%' should be used, such as -mod=%someInstalledMod.
* New: added addWeaponCargoGlobal, addMagazineCargoGlobal, addBackpackCargoGlobal
* Improved: Improved helicopter AI formation flying and collision avoidance.
* Fixed: MPEvents were not synchronized to clients after respawn.
* Fixed: leaveVehicle no longer unassigns units from other groups
* Changed: Event handlers evaluation, EH are now processed after simulation.
* Fixed: AI soldier unable to fire at targets below or above itself
* New: addBackpackCargo script function
* New: Multiplayer Event MPRespawn synchronized on all clients but triggered´only on the client where respawn happens.
* Fixed: Client had problems taking weapon from remote vehicle (supply target was handled locally)
* New: Multiplayer Event Handlers MPKilled and MPHit.
Their event handlers are synchronized over network to be the same on all clients.
Moreover, when the MPKilled or MPHit event occurs it is triggered on all clients, ie it works in a global manner.
Use them by new scripting commands addMPEventHandler, removeMPEventHandler and removeAllMPEventHandlers.
* Fixed: Join group changes unit's side
* Changed: Airplanes parallax HUD disabled, can be enabled by "enableParallax" in config
* Fixed: execVM with a zero sized file has frozen the game.
* Fixed: Switching vision mode with fire mode
* Fixed: AI equipped with TI see through smokes
* Fixed: Commanding units with aiming deadzone
* Fixed: crash on server when loading ban.txt
* Fixed: crash in Ka52 while player as gunner
* Fixed: Shadows sometimes disappeared, esp. when sun was behind a player.
* Improved: changed tank AI driver behaviour
* New: Better clients bad CDKey checking on server.
* Fixed: Crash with AI leaving vehicle with GetOut EH
* Fixed: Client with bad CD key is kicked off from server instead of being politely asked to disconnect.
* Fixed: Airplanes HUDs projected into infinity.
* Improved: Tracers visible in all directions.
* Fixed: Unable to connect to servers with equalModRequired.
* Fixed: AI stuck while in combat/stealth mode
* New: Explosive shells penetrate bushes;
* Fixed: FireAtPosition aimpoint
* Fixed: Multiplayer on LAN was crashing when GameSpy server was unavailable.
* New: GameSpy modhash key contains list of mods hashes and is used to check there are additional mods on server missing on client (yellow icon in UI).
* New: Mods contents hashes are compared instead of mods lists when equal mods are required on server.
* Fixed: Commandline -mod behavior, active Mods list in UI, ModLauncher UI dialog with better mods detection and handling.
* Fixed: Terrain shadows were too short
* New: getWeaponCargo, getMagazineCargo, getBackpackCargo script commands
* Experimental: TCMalloc used as a memory allocator.
* New: Aircraft now auto-trims at high speed to prevent climbing.
* Improved: More 3D/2D resolution ratios (8:7 and 6:5) added.
* Fixed: Transport waited for dead unit to get out.
* Fixed: NV tracers visible in TI
* Fixed: Decreased tank sliding.
* Fixed: Sonic *****s and Tracers not working in multiplayer
* Optimized: Frame rate stutter near complex walkable objects (like low rock walls) caused by grass computations.
* Fixed: crew getting killed in vehicles driving from hill/slope
* Fixed: Audio unsupported sample frequency error
* Fixed: IRStrobe
* Fixed: 3D editor - creating of logic center failed
* Fixed: Unit in vehicle could not open gear in map.
* Fixed: client freezes when accessing ammobox
* Fixed: No volume drop on distance with weapon click, car horn and etc.
* Fixed: Dead player bodies disappeared after respawn.
* New: Repair vehicle and deactivate satchel charge action for engineer.
* Fixed: EEIncomingMissile event parameter
* New: Added scripting function disableTIEquipment.
* New: Artillery computer; Fire at position AI command; enableEngineArtillery script command
* Fixed: Surface sound in infinite terrain
* Fixed: AI vision was not affected by light sources.
* Fixed: Birds were heard inside of a closed vehicle.
* Fixed: Scripting command isFlatEmpty did not work with non-zero third coordinate.
* Fixed: TI was red instead of B/W with some settings and graphics cards.
* Fixed: Night vision simulation was not simulating color sensitivity and blue shift in dark scenes.
* Fixed: Disabled debugging message "Added texture headers from file"
* Fixed: Av8 unable to takeoff from Chernarus NE airstrip
* Fixed: Fog and sky colors did not match when dark.
* Fixed: Moon rotates when moving camera
* Fixed: Stars no longer visible through terrain with low view distance
* Fixed: Improved game stability with a small page file.
* Fixed: Gun recoil in ironsights view was missing kick-back
* Fixed: possible crash after mouse click to Prev/Next button in DisplayConfigureAction

Tamaño: 323 MB
Descarga: ArmA 2 : Patches, Updates, Addons, Downloads (The Patches Scrolls)

Saludos!
 
Hola a tod@s!


Call of Duty: Black Ops (Patch #2 20/11/2010):

single player:

- CPU performance improvements
- Zombie matchmaking improvements
- Fix for locked ADS after pressing shift-TAB to bring up Steam overlay
- Fix for ADS while holding shift as a sniper

multiplayer:

- CPU performance improvements
- Server browser bug fixes and tweaks to populate faster and do full refresh less often
- Fixed crash when viewing leaderboards if player has more than 99 friends
- Fix for locked ADS after pressing shift-TAB to bring up Steam overlay
- Fix for ADS while holding shift as a sniper

Disponible a través de Steam.
Vía: Call of Duty: Black Ops : Patches, Updates, Addons, Downloads (The Patches Scrolls)

------------------------------------------------------------------------

Left 4 Dead 2 (Patch 19/11/2010):

Mutation
- Encore Mutation: Gib Fest!

Competitive Modes

- Removed Special Infected spawn music in competitive modes.
- Added a glow outline to the witch, visible only to the infected team.
- Added cvar “director_allow_infected_bots” for confogl and other configs.

Survivor health glow changes
- Adjusted glow color transitions to match movement speed transitions.
- Use combined regular and temp health when calculating glow color.
- Glow pulses slightly when the Survivor is on temp health.

Realism Versus
- Cut Special Infected spawn times by half in Realism Versus.


All

- Fixed limping Survivors moving slightly faster in water.
- Fixed voice recording intermittently stopping on Mac OS X
- Client-side plugins
- Clients must run with –insecure to load unsigned plugins.
- Insecure clients cannot connect to secure servers.
- Servers can opt to allow insecure clients by running with –insecure.
- Secure clients can connect to both secure and insecure servers.

Disponible a través de Steam.
Vía: Left 4 Dead 2 : Patches, Updates, Addons, Downloads (The Patches Scrolls)


Saludos!
 
Hola a tod@s!


ArcaniA: Gothic 4 Patch #2 (English/German/French/Spanish/Italian):

FIXED: Interruption of interactions with sword strikes
FIXED: Acknowledgements playback after loading a savegame
FIXED: Jump interrupted by FMV freezed character
FIXED: Cool down in the inventory screen
FIXED: Reduced ocean clipping problem for Stereoscopic 3D
FIXED: Arrows stick on already disintegrated Demon
FIXED: Stamina consumption while sprinting with equipped spells added
FIXED: SLI issues & optimizations
FIXED: Crash on vista machines when starting the game on the second adapter while the first adapter was disabled
FIXED: Stereoscopic 3D can be deactivated from the NVIDIA control panel before launching game
FIXED: Pickable item restoration
FIXED: Multiple CPU profiles in process manager
FIXED: Clouds use dynamic vertex buffer for frequent locking
FIXED: Performance problem with terrain tile generation
FIXED: Performance bug in trails
FIXED: Rare crash when arrows stuck in players vanished
FIXED: Additional unnecessary loading screen when using a teleport stone-need

Tamaño: 43.32MB
Descarga: Patches and Fixes: ArcaniA: Gothic 4 Patch #2 (English/German/French/Spanish/Italian) - Demo Movie Patch Download Section - GamersHell.com


Saludos!
 
ejem... 25000 lecturas y subiendo... ahi queda eso...
 
Hola!

Pro Evolution Soccer 2011 Patch 1.02:

This Patch contains fixes from all previous corrective patches.

* Supporter's chants have been changed for certain teams.
* Changes were made to the overall Game balance regarding certain Skills and Feints such as "Rainbow Flick" and "Sideway Dribble".
* Changes were made to the Master League Game balance.


<Patch 1.01 Details>
Implementing the patch will update the many Online Modes featured in this game.

Tamaño: 12 / 15 MB (según versión)
Descarga: Pro Evolution Soccer 2011 : Patches, Updates, Addons, Downloads (The Patches Scrolls)

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Hola!


Need for Speed: Hot Pursuit (Patch 1.010):

The following issues have been fixed in this patch:
- Quad-core CPU’s crash
- Dreamshots are corrupted in non-16:9 aspect ratios: If you configure your game with a different resolution that yields an aspect ratio that’s not 16:9, dreamshots and snapshots were corrupted. This has been fixed.
- Missing rain, snow and corona effects
- CL Eye driver crashes the game

New Features:
- D-Box motion chair support

Tamaño: 19 MB
Descarga: Need for Speed: Hot Pursuit : Patches, Updates, Addons, Downloads (The Patches Scrolls)


Saludos!
 
Hola!

Football Manager 2011 v11.2.1 Patch for PC:

- Fixed issue where old saves with Polish league loaded could not be loaded
- Users can now change contract length in network game

Tamaño: 211.05 MB
Descarga: Patches and Fixes: Football Manager 2011 v11.2.1 Patch for PC (Digital Download) - Demo Movie Patch Download Section - GamersHell.com

Tamaño: 185.18 MB
Descarga: Patches and Fixes: Football Manager 2011 v11.2.1 Patch for PC (Retail) - Demo Movie Patch Download Section - GamersHell.com


FIFA Manager 11 Patch #2:

Altogether, almost 300 improvements are part of Update 2, ranging from the finance area to the 3D mode. We re-implemented the auto-update feature; the league prediction table can now be sorted by team strength and not by random; “The Big Spenders” also contains transfers from clubs that are not being simulated; the option to lend players if you are playing with a smaller club was improved; the text-mode problem with the manager being banned was fixed; in 3D mode the AI now reacts better to tactical changes of the opponent; the effect of freshness are now clearly visible in 3D mode; Live Season was optimized; problems during the stadium extension were solved; players won’t end their careers too early and if their contract are still running; The league composition and structure in the Netherlands was adapted and so on. A special focus was set on the enhancement of the transfer market. We also made changes in the Online Mode, especially in the “trophies” section.

Tamaño: 443.54 MB
Descarga: Patches and Fixes: FIFA Manager 11 Patch #2 - Demo Movie Patch Download Section - GamersHell.com


Saludos!
 
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