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Antiguo 30/11/07, 13:09:39   #2 (permalink)
indy
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Fecha de Ingreso: sep 2007
Mensajes: 351
Agradecimientos: 21
Agradecido 46 Veces en 35 Posts
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Publicado nuevo parche para Timeshift que actualiza el juego a la v1.2; en él se corrigen un buen número de errores:

PC Patch v1.0 to 1.2
Date Added 11/29/2007

- Fixed "NAT traversal problem" people behind NATs are able to see servers.
- Fixed preview picture of character model showing all of the models at the same time
- Fixed multiplayer issue when switching Surge gun with another weapon
- Fixed grid-like artifacts when Distortion Effects and DOF set to On at 1920x1080 resolution
- Fixed multiplayer issue where player can be inside the cargo containers
- Fixed a multiplayer bug that allows infinite grenades
- Fixed clipping issue in the sentry room on level 1
- Fixed a crash after quick load on level 2
- Fixed a maphole in multiplayer Map 13
- Fixed Time Shield distortion effect
- Improved multiplayer performance
- Fixed some localization strings
- Fixed ZF2 nonprogression at start position
- Fixed King of Time incorrect timer bug
- Fixed some UI issues
- Fixed memory leaks
- Fixed multiplayer issue where last player goes to spectator when failed to join full server
- Fixes and improvements to network driver
- Fixed alt-tab crash in multiplayer
- Visual improvements to the grass
- Fixed video setting issue
- Fixed multiplayer issue where players cannot connect to hosts behind NAT devices

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Bienvenidos al nuevo foro!!!
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